Files
Seiji Nakamura 33284ef5ac add sabagen
2025-05-12 15:46:04 +09:00

214 lines
7.8 KiB
Perl
Executable File

#!/usr/bin/perl
sub usage {
print <<EOT;
Usage: p-drop <digit><digit>[.<digit>...]<a-l>[s|k][+][/<amp>] [<sbagen-options>]
The first argument gives the 'level' and 'type' of the programme to
run. The digits 00 to 99 select the level, based on carrier
frequencies from 200Hz (00) down to 2Hz (99). The idea is to work
from level 00 to 99, waiting for each to become 'boring' before moving
on. (In theory, the whole set could take several years to work
through.) Later levels require headphones that can reproduce really
deep bass frequencies, ideally down to 10Hz or lower. I'm currently
using Sony MDR-EX70LP earphones which in theory go down to 6Hz, and
which I am very happy to recommend. (Note that the following model,
the MDR-EX71SL, gives very poor quality sound by comparison.) Also,
you might wish to jump right in at the 20-30 range; this is where
Centerpointe start their programme. If you want to fine-tune the
level, you can include a decimal point (e.g. 20.5a for halfway between
20a and 21a).
The letter a-l (or A-L if you prefer) selects the beat frequencies.
Beat frequencies always start at 10Hz, and then drop exponentially to
a target, which is as follows for letters A-L: 4.4, 3.7, 3.1, 2.5,
2.0, 1.5, 1.2, 0.9, 0.7, 0.5, 0.4, 0.3. Using A, you never get down
to delta frequencies. Deeper beats (i.e. later letters) are supposed
to be better, so long as you really are entraining to them. Like the
carriers, this is something to build up over time.
The optional letter 's' following indicates that frequencies should
slide rather than being stepped. Sliding gives a more general
experience, without giving the brain the opportunity to sync precisely
with any one frequency for any significant period of time. In my
experience, this can feel smoother and more natural. I'm still
experimenting with this, though. Stepped frequencies (the default)
can sometimes give separate 3-minute dream scenes as different
frequencies are stimulated, which you won't get with sliding tones.
Since they hold you at a particular frequency, you can potentially go
deeper into it.
The optional letter 'k' indicates a super-stepped change -- using
changes at 1 minute intervals instead of 3 minute intervals. This is
experimental; it may give a more intense session than the default
settings.
The optional '+' indicates a 60-minute programme rather than a
30-minute one. The extra 30 minutes keeps you at the final beat
frequency for the whole time, although carrier changes are spread over
the whole 60 minutes.
The optional '/<amp>' lets you increase the amplitude of the waves if
necessary. For example, you may need to boost it to compensate for
the poor low-frequency response of your headphone or amp or whatever,
especially for the very low carrier frequencies in later levels.
Note that the Centrepointe entry-level CD corresponds very roughly to
29d+, and the demo on their site to 58a (i.e. an advanced level, but
not going too deep). They appear to use stepped beat frequencies.
Please consider joining the sbagen-users mailing list if you want to
discuss using this script. See http://uazu.net/sbagen/ for the link.
BIG LEGAL NOTE and DISCLAIMER: If you use this script, you do so AT
YOUR OWN RISK. Whilst this script generates binaural beats that I
hope are roughly similar in effect to those used by Centerpointe (by
dropping the carrier frequency in stages, for instance), I have not
made any attempt to reproduce their binaural frequencies exactly.
Also, there is a lot more to the Centerpointe programme CDs than just
the binaural beats. The soundtracks contain rain and water sounds and
also resonating bell sounds that I'm sure have significant additional
effects, and there are also unexplained low frequency tones at places
on these CDs. In addition Centerpointe provides a strong support
system that keeps people motivated and helps them through any
difficulties they may have using the programme. Their CDs have been
fully tested by thousands of people over years, whilst this script is
relatively untested at present. So, really, this is intended only for
experimenters who use it at their own risk. People who require a
fully tested, supported and packaged solution should go and give
Centerpointe some money: http://www.centerpointe.com/links.cfm?ad=27103
END OF BIG LEGAL NOTE
EOT
exit 1;
}
# Features when stepping:
# Using all beat target codes from D-L, 77 different beat frequencies
# are stimulated between 0.3 and 8.5Hz, along with 10Hz which is used
# on every one. This gives a fair chance that any interesting
# frequencies in that range might be stimulated during the sessions.
usage() unless (@ARGV);
usage() unless ($ARGV[0] =~ /^(\d\d(\.\d+)?)([a-zA-Z])([sk]?)(\+?)(\/([\d.]+))?$/);
shift;
$carr= 200 - 2 * ($1);
$bcod= lc($3);
$slide= $4 eq 's';
$n_step= ($4 eq 'k') ? 30 : 10;
$long= $5 eq '+';
$amp= ($7 eq '') ? 0.5 : $7;
$stepslide= $n_step > 20 ? 5 : 10; # Seconds slide between steps
# Carriers
$len= $long ? 3600 : 1800;
$c0= $carr + 5;
$c1= $long ? $carr + 2.5 : $carr;
$c2= $carr;
sub exp_range {
my ($cnt, $b0, $b1)= @_;
my $logb0= log($b0);
my $logb1= log($b1);
my @rv= ();
for (0..($cnt-1)) {
push @rv, exp($logb0 + ($logb1-$logb0) * $_/($cnt-1));
}
return @rv;
}
# Beats; steps or slides over the frequencies in @beat (however many
# there are) over the first 30 minutes, and then holds on the final
# frequency for the following 30 minutes, if $long.
@beat= ();
if ($bcod =~ /[a-l]/) {
@target= qw(4.4 3.7 3.1 2.5 2.0 1.5 1.2 0.9 0.7 0.5 0.4 0.3);
@beat= exp_range($n_step, 10, $target[ord($bcod) - ord('a')]);
} else {
usage();
}
$steps= @beat;
if ($slide) {
printf STDERR "Carrier slides from ${c0}Hz to ${c2}Hz\n";
printf STDERR "Beat frequency slides from $beat[0]Hz to $beat[$steps-1]Hz\n";
printf STDERR "\n";
} else {
printf STDERR "Carrier steps from ${c0}Hz to ${c2}Hz\n";
printf STDERR "Beat frequency steps from $beat[0]Hz to $beat[$steps-1]Hz:\n";
print STDERR " " . join(" ", map { sprintf("%.2f", $_) } @beat) . "\n";
printf STDERR "\n";
}
sub fmt {
my $sec= shift;
my $min= int($sec / 60); $sec %= 60;
my $hour= int($min / 60); $min %= 60;
return sprintf("%d:%02d:%02d", $hour, $min, $sec);
}
@out1= ();
@out2= ();
push @out1, "off: -";
push @out2, "23:59:55 == off ->";
if ($slide) {
# Slide version
for (0..($steps-1)) {
my $tim= int($_ * 1800 / ($steps-1));
push @out1, sprintf("ts%02d: %g+%g/%s", $_,
$c0 + ($c1-$c0) * $tim / 1800.0,
$beat[$_], $amp);
push @out2, sprintf("%s == ts%02d ->", fmt($tim), $_);
}
if ($long) {
push @out1, "tsend: $c2+$beat[$steps-1]/$amp";
push @out2, "1:00 == tsend ->";
push @out2, "1:00:10 == off";
} else {
push @out2, "0:30:10 == off";
}
} else {
# Step version
for (0..($steps-1)) {
my $tim0= int($_ * 1800 / $steps); # Period start time
my $tim1= int(($_+1) * 1800 / $steps); # Period end time
push @out1, sprintf("ts%02d: %g+%g/%s", $_,
$c0 + ($c2-$c0) * $tim1/$len,
$beat[$_], $amp);
push @out2, sprintf("%s == ts%02d ->", fmt($tim0), $_);
push @out2, sprintf("%s == ts%02d ->", fmt($tim1 - $stepslide), $_);
}
if ($long) {
for ($steps .. (2*$steps-1)) {
my $tim0= int($_ * 1800 / $steps); # Period start time
my $tim1= int(($_+1) * 1800 / $steps); # Period end time
push @out1, sprintf("ts%02d: %g+%g/%s", $_,
$c0 + ($c2-$c0) * $tim1/$len,
$beat[$steps-1], $amp);
push @out2, sprintf("%s == ts%02d ->", fmt($tim0), $_);
push @out2, sprintf("%s == ts%02d ->", fmt($tim1 - $stepslide), $_);
}
push @out2, sprintf("%s == off", fmt($len));
} else {
push @out2, sprintf("%s == off", fmt($len));
}
}
die unless open OUT, ">tmp-prog";
print OUT <<END;
#
# This file was AUTOMATICALLY GENERATED
#
END
print OUT join("\n", @out1, '', @out2);
die unless close OUT;
exec "./sbagen -SE " . join(" ", @ARGV) . " tmp-prog";
die;